AI Humanizer Detail

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Tone:
formal
Humanization Level
75
Input Words
45
Output Words
50
Created

Input Text

45 words
In this work, we select three public video datasets commonly used for violence recognition and crowd behavior understanding: Real-Life Violence Situations (RLVS), RWF–2000, and HockeyFight. These datasets include aggressive behaviors such as interactions with crowds, crowd provocation, and non-violent actions in difficult, uncontrolled real-world settings.

Humanized Text

50 words
For this research, we employ three publicly available video datasets that are frequently utilized in violence detection and crowd behavior analysis: Real-Life Violence Situations (RLVS), RWF-2000, and HockeyFight. These datasets encompass various forms of aggressive conduct, including crowd interactions, provocative behaviors, and non-violent activities captured within challenging, uncontrolled real-world environments.